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38110 by rhialto

Sun, 12 Jul 2020 21:32:30 +0200

Rename some local variables that are also defined as macros in <GL/glxew.h>.

such as

#define glXCreateContextAttribsARB GLXEW_GET_FUN(__glewXCreateContextAttribsARB)

which resulted in compiler warnings that local variables were shadowing others.
It also had the effect that the use of the "local variable" was expanded to something else and would not have the desired effect.

Changed Files: